I started with a cat base mesh.
Started reshaping Kyubey's body, made his torso skinnier and made his tail bigger.
Working on reshaping his ears.
Finished with the main shape of his ears, now to hollow them out.
Hollowed out the ears
Rounded out the head some.
Exported Kyubey to Maya and created a basic shape for his appendages and then imported it back into Mudbox.
Flattened out the end of the ears and stretched them out.
Adjusted the edges to make the edges smoother after adding some subdivision. Duplicated and mirrored the appendage to make the other side.
Added a little bulk to the tail.
Applied materials to the different shapes and then painted the bases.
Painted a sphere for the eyeball and created sockets in the face.
Finished painting the body.
I used pivots to adjust the postion of the tail and finally I also changed the material preset to greyflat to keep Kyubey from being overly shiny and applied the morning two lighting preset.
















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