Adding text
In the create panel under geometry I added the text "DT" and adjusted the size and font so that it would fit on the chain guard. I then repeated those steps to add the text "Racing". I applied the bevel modifier to both pieces of text
Adding materials
I dragged the mental ray Autodesk metallic paint into the window and changed the color to white, set the pearl setting to second color and made it a light purple. I then applied that material to my bike frame, the front of my fender, the forks and chain guard. I then added the car paint material, changed the base color to orange and the light facing color to a red orange. I applied this material to the screen, the accents, the back fender, and the sprocket. Using the Autodesk metal material I changed the metal to chrome and the finish to satin. I applied this to the spokes, the inside rim of both wheels, the inside of the sprocket, the spindles on the ends of the crank arms, the brake handle, and the kickstand. Next I added the arch and design material, added the rubber template, I also added the Autodesk plastic/vinyl material changed the type to vinyl and the finish to matte. On the tire I selected the polygons on the inside bottom and applied the vinyl material . To select the rubber portion of the title I went to select invert and applied the rubber material. I then repeated that process on the back wheel. I added the chrome material to the seat springs, and the pivots. I added the white vinyl to the main part of the bike handles. I created a new Autodesk plastic/vinyl material and changed the color to orange and applied to to the grips on the handle, the brake box and the bottom of the seat. On the top of the seat I applied the white vinyl. To the brake pad I added the orange material, to the cylinder and box I added the chrome material, to the arms of the brake pads I added the white material, and I added the orange plastic color to the pedals.
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