Sunday, January 27, 2013

Making the Frame Accents

Creating the frame accents

I made a copy of the bike frame and after I decreased the patch topology to 5 I converted the frame copy to an editable poly. I then used the lasso marquee to select some of the top polygons on the frame and then copied them to their own object and repeated that process for two more sections.

I selected vertices near the top corner of the frame and adjusted them to get a shark fin-like shape and then applied a shell modifier. I applied NURMS and bumped the iterations up to 3. I also adjusted the back of the accent so that it fit up over the seat spring

I selected the first of the smaller accents and applied a shell modifier to it and then applied NURMS. I then adjusted it so that it too fit over the seat springs. I also selected the last accent, applied the shell modifier and NURMS. Finally I selected the middle pieces of the back two accents and raised the middle to make the accents thicker

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