Creating the seat
I started out with a box roughly the same size as the seat with 2 length segments, 4 width segments and 3 height segments. I then adjusted each column of vertices so they followed the shape of the seat and scaled in the corners to make the seat more rounded and then applied NURMS.
I selected the two middle polygons on the very bottom of the seat, clicked grow twice to select all the bottom pieces. I then extruded the bottom half of the seat to the local normal and then changed the crease to 1 and increased the iterations by 1. Finally I selected the polygons on top of the cushion and extruded by polygon to give the cushion a textured look.
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